Trigger Happy: Videogames and the Entertainment RevolutionThe Edge calls "Trigger Happy" a "seminal piece of work". For the first time ever, an aficionado with a knowledge of art, culture, and a real love of gaming takes a critical look at the future of our videogames, and compares their aesthetic and economic impact on society to that of film. Thirty years after the invention of the simplest of games, more videogames are played by adults than children. This revolutionary book is the first-ever academically worthy and deeply engaging critique of one of today's most popular forms of play: videogames are on track to supersede movies as the most innovative form of entertainment in the new century. |
From inside the book
Results 1-3 of 43
Page 33
... Simple . But with those tools , there is a huge tactical potential of feints , mis- directions and apocalyptic vengeance . The excessively deterministic , combinatorial template , however , seems to be happily on the wane , overtaken by ...
... Simple . But with those tools , there is a huge tactical potential of feints , mis- directions and apocalyptic vengeance . The excessively deterministic , combinatorial template , however , seems to be happily on the wane , overtaken by ...
Page 43
... simple . It's raining blocks . Some are square , some sticky - outy , some long and thin , some infuriatingly L- shaped . In some unreal universe of fractional gravity , they float down the screen and must be rotated and laterally ...
... simple . It's raining blocks . Some are square , some sticky - outy , some long and thin , some infuriatingly L- shaped . In some unreal universe of fractional gravity , they float down the screen and must be rotated and laterally ...
Page 50
... simple inertia means that you can flip around and fire at aliens while still traveling backward ; the subse- quent application of forward thrust takes time to kick in . Even a very simple puzzle game such as Bust - A - Move exercises ...
... simple inertia means that you can flip around and fire at aliens while still traveling backward ; the subse- quent application of forward thrust takes time to kick in . Even a very simple puzzle game such as Bust - A - Move exercises ...
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Common terms and phrases
action actually aesthetic alien angle animated arcade game balls Battlezone beat-'em-up camera cartoon challenge cinema complex console Crash Crash Bandicoot Dreamcast driving game enemy environment example exploration games fact Fantasy film fire first-person shooter G-Police game's gameplay gamers gameworld genre God games going graphics human iconic imagination instance invented Japan Japanese kill Lara Croft Lara's laser look machine Mario meanwhile Metal Gear Solid modern videogames move movement movie Nintendo Pac-Man Pachinko perspective physical pixels platform game player player's character playing videogames PlayStation PlayStation2 pleasure polygons Pong power-up racing game Resident Evil screen semiotic Shigeru Miyamoto shoot shoot-'em-up simple simulation Sony Sony's Space Invaders story symbolic Tekken television thing tion Tomb Raider Tomb Raider III videogame videogame character videogame designers viewpoint virtual visual wireframe women Zelda 64