Trigger Happy: Videogames and the Entertainment RevolutionThe Edge calls "Trigger Happy" a "seminal piece of work". For the first time ever, an aficionado with a knowledge of art, culture, and a real love of gaming takes a critical look at the future of our videogames, and compares their aesthetic and economic impact on society to that of film. Thirty years after the invention of the simplest of games, more videogames are played by adults than children. This revolutionary book is the first-ever academically worthy and deeply engaging critique of one of today's most popular forms of play: videogames are on track to supersede movies as the most innovative form of entertainment in the new century. |
From inside the book
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Page 58
... never envi- sioned , never thought of , tactics I never dreamed of . " for Meanwhile , back to smoking . Metal Gear Solid stresses that it's bad you , but if Snake hasn't found some infrared goggles , he needs to smoke a cigarette in ...
... never envi- sioned , never thought of , tactics I never dreamed of . " for Meanwhile , back to smoking . Metal Gear Solid stresses that it's bad you , but if Snake hasn't found some infrared goggles , he needs to smoke a cigarette in ...
Page 105
... never feel like a conversation to the player as long as he is constricted by having to choose from a set of predetermined speechlets . Superior though Outcast may be , the player can still only choose between conversational options that ...
... never feel like a conversation to the player as long as he is constricted by having to choose from a set of predetermined speechlets . Superior though Outcast may be , the player can still only choose between conversational options that ...
Page 153
... never be thoroughly realistic . For Lara Croft is an ab- straction , an animated conglomeration of sexual and attitudinal signs ( breasts , hotpants , shades , thigh holsters ) whose very blankness en- courages the ( male or female ) ...
... never be thoroughly realistic . For Lara Croft is an ab- straction , an animated conglomeration of sexual and attitudinal signs ( breasts , hotpants , shades , thigh holsters ) whose very blankness en- courages the ( male or female ) ...
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Common terms and phrases
action actually aesthetic alien angle animated arcade game balls Battlezone beat-'em-up camera cartoon challenge cinema complex console Crash Crash Bandicoot Dreamcast driving game enemy environment example exploration games fact Fantasy film fire first-person shooter G-Police game's gameplay gamers gameworld genre God games going graphics human iconic imagination instance invented Japan Japanese kill Lara Croft Lara's laser look machine Mario meanwhile Metal Gear Solid modern videogames move movement movie Nintendo Pac-Man Pachinko perspective physical pixels platform game player player's character playing videogames PlayStation PlayStation2 pleasure polygons Pong power-up racing game Resident Evil screen semiotic Shigeru Miyamoto shoot shoot-'em-up simple simulation Sony Sony's Space Invaders story symbolic Tekken television thing tion Tomb Raider Tomb Raider III videogame videogame character videogame designers viewpoint virtual visual wireframe women Zelda 64