Trigger Happy: Videogames and the Entertainment RevolutionThe Edge calls "Trigger Happy" a "seminal piece of work". For the first time ever, an aficionado with a knowledge of art, culture, and a real love of gaming takes a critical look at the future of our videogames, and compares their aesthetic and economic impact on society to that of film. Thirty years after the invention of the simplest of games, more videogames are played by adults than children. This revolutionary book is the first-ever academically worthy and deeply engaging critique of one of today's most popular forms of play: videogames are on track to supersede movies as the most innovative form of entertainment in the new century. |
From inside the book
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Page 83
... going the other way , the physical videogame controls will suddenly be reversed in their effects . You're going to crash nastily . Sometimes videogame camera positions change automatically rather than at the player's behest ; even so ...
... going the other way , the physical videogame controls will suddenly be reversed in their effects . You're going to crash nastily . Sometimes videogame camera positions change automatically rather than at the player's behest ; even so ...
Page 104
... going to happen . " These developments are analogous to Mathengine's work on the physical modeling of dynamic properties . And just as convincing feelings of bounciness , heft or inertia in virtual objects increase the aesthetic ...
... going to happen . " These developments are analogous to Mathengine's work on the physical modeling of dynamic properties . And just as convincing feelings of bounciness , heft or inertia in virtual objects increase the aesthetic ...
Page 202
... going past or the vines are all mov- ing and animating , and there may be water dripping off them on to a pool which is making a ripple effect . PlayStation2 can do this camera ... going to open up ? It's going to 202 TRIGGER HAPPY.
... going past or the vines are all mov- ing and animating , and there may be water dripping off them on to a pool which is making a ripple effect . PlayStation2 can do this camera ... going to open up ? It's going to 202 TRIGGER HAPPY.
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action actually aesthetic alien angle animated arcade game balls Battlezone beat-'em-up camera cartoon challenge cinema complex console Crash Crash Bandicoot Dreamcast driving game enemy environment example exploration games fact Fantasy film fire first-person shooter G-Police game's gameplay gamers gameworld genre God games going graphics human iconic imagination instance invented Japan Japanese kill Lara Croft Lara's laser look machine Mario meanwhile Metal Gear Solid modern videogames move movement movie Nintendo Pac-Man Pachinko perspective physical pixels platform game player player's character playing videogames PlayStation PlayStation2 pleasure polygons Pong power-up racing game Resident Evil screen semiotic Shigeru Miyamoto shoot shoot-'em-up simple simulation Sony Sony's Space Invaders story symbolic Tekken television thing tion Tomb Raider Tomb Raider III videogame videogame character videogame designers viewpoint virtual visual wireframe women Zelda 64