Trigger Happy: Videogames and the Entertainment RevolutionThe Edge calls "Trigger Happy" a "seminal piece of work". For the first time ever, an aficionado with a knowledge of art, culture, and a real love of gaming takes a critical look at the future of our videogames, and compares their aesthetic and economic impact on society to that of film. Thirty years after the invention of the simplest of games, more videogames are played by adults than children. This revolutionary book is the first-ever academically worthy and deeply engaging critique of one of today's most popular forms of play: videogames are on track to supersede movies as the most innovative form of entertainment in the new century. |
From inside the book
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Page 87
... animated cartoon . The golden age of Looney Tunes was always a fertile ground from which videogames could reap certain mechanical ideas : the comedy of Mario and Luigi bashing their enemies with huge mallets in the 1980s is a direct ...
... animated cartoon . The golden age of Looney Tunes was always a fertile ground from which videogames could reap certain mechanical ideas : the comedy of Mario and Luigi bashing their enemies with huge mallets in the 1980s is a direct ...
Page 140
... animated “ charac- ter " was Shigeru Miyamoto's Donkey Kong , with its era - defining mustachioed hero , later to be christened Mario . Because of the low resolution offered by videogame systems back then , character design- ers only ...
... animated “ charac- ter " was Shigeru Miyamoto's Donkey Kong , with its era - defining mustachioed hero , later to be christened Mario . Because of the low resolution offered by videogame systems back then , character design- ers only ...
Page 152
... animated and her hair was moving it was like , " Wow , you could actually quite relate to this ! " One apotheosis of this sort of emotional manipulation is in the classic puzzle game Lemmings , in which you must guide hundreds of stupid ...
... animated and her hair was moving it was like , " Wow , you could actually quite relate to this ! " One apotheosis of this sort of emotional manipulation is in the classic puzzle game Lemmings , in which you must guide hundreds of stupid ...
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action actually aesthetic alien angle animated arcade game balls Battlezone beat-'em-up camera cartoon challenge cinema complex console Crash Crash Bandicoot Dreamcast driving game enemy environment example exploration games fact Fantasy film fire first-person shooter G-Police game's gameplay gamers gameworld genre God games going graphics human iconic imagination instance invented Japan Japanese kill Lara Croft Lara's laser look machine Mario meanwhile Metal Gear Solid modern videogames move movement movie Nintendo Pac-Man Pachinko perspective physical pixels platform game player player's character playing videogames PlayStation PlayStation2 pleasure polygons Pong power-up racing game Resident Evil screen semiotic Shigeru Miyamoto shoot shoot-'em-up simple simulation Sony Sony's Space Invaders story symbolic Tekken television thing tion Tomb Raider Tomb Raider III videogame videogame character videogame designers viewpoint virtual visual wireframe women Zelda 64