Trigger Happy: Videogames and the Entertainment RevolutionThe Edge calls "Trigger Happy" a "seminal piece of work". For the first time ever, an aficionado with a knowledge of art, culture, and a real love of gaming takes a critical look at the future of our videogames, and compares their aesthetic and economic impact on society to that of film. Thirty years after the invention of the simplest of games, more videogames are played by adults than children. This revolutionary book is the first-ever academically worthy and deeply engaging critique of one of today's most popular forms of play: videogames are on track to supersede movies as the most innovative form of entertainment in the new century. |
From inside the book
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Page 87
... Crash Bandicoot games . Here it is apparent that , for all the talk of war be- tween videogames and movies , the former have already won a stun- ning victory over one genre of film : the animated cartoon . The golden age of Looney Tunes ...
... Crash Bandicoot games . Here it is apparent that , for all the talk of war be- tween videogames and movies , the former have already won a stun- ning victory over one genre of film : the animated cartoon . The golden age of Looney Tunes ...
Page 144
... Crash Bandicoot , the Super Mario games , Tetris , Parappa the Rapper , IQ ( a puzzle game ) and Donkey Kong . Men , on the other hand , preferred RPGs such as Dragon Quest , driving game Gran Turismo and beat - ' em - up Tekken ( the ...
... Crash Bandicoot , the Super Mario games , Tetris , Parappa the Rapper , IQ ( a puzzle game ) and Donkey Kong . Men , on the other hand , preferred RPGs such as Dragon Quest , driving game Gran Turismo and beat - ' em - up Tekken ( the ...
Page 174
... crash , and the pack goes ahead of you , you won't necessarily no- tice if they all slow down a bit so you get a chance to catch up to them , and you feel like you're still in the game — whereas a good player wouldn't have crashed in ...
... crash , and the pack goes ahead of you , you won't necessarily no- tice if they all slow down a bit so you get a chance to catch up to them , and you feel like you're still in the game — whereas a good player wouldn't have crashed in ...
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Common terms and phrases
action actually aesthetic alien angle animated arcade game balls Battlezone beat-'em-up camera cartoon challenge cinema complex console Crash Crash Bandicoot Dreamcast driving game enemy environment example exploration games fact Fantasy film fire first-person shooter G-Police game's gameplay gamers gameworld genre God games going graphics human iconic imagination instance invented Japan Japanese kill Lara Croft Lara's laser look machine Mario meanwhile Metal Gear Solid modern videogames move movement movie Nintendo Pac-Man Pachinko perspective physical pixels platform game player player's character playing videogames PlayStation PlayStation2 pleasure polygons Pong power-up racing game Resident Evil screen semiotic Shigeru Miyamoto shoot shoot-'em-up simple simulation Sony Sony's Space Invaders story symbolic Tekken television thing tion Tomb Raider Tomb Raider III videogame videogame character videogame designers viewpoint virtual visual wireframe women Zelda 64